Despair

- Developer
- AGC
- Publisher
- AGC
- Release
- 05/12/2015

Common 05/12/2015 Every game gets a score based on two criteria: All games are then ranked by score, and rarity depends on the rank: the top 0.5% are Mythic, the next 2% Legendary, and so on. A rarity never changes. Once given, it is locked, even if the game gets more popular later. Your Mythic stays Mythic. Not to be confused with the odds shown on each booster, which are your chances to pull each rarity. And sometimes, a card comes out as a Full Art…
AGC
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The main character wakes up in a tunnel of the subway and tries to find out that happened to it and other passengers of the train. To understand that after all it happened to the gone passengers, the player should investigate strange catacombs being deeply underground.
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