Adventureland

- Developer
- Scott Adams
- Publisher
- Creative Computing Software
- Release
- 12/31/1978

Common 12/31/1978 Every game gets a score based on two criteria: All games are then ranked by score, and rarity depends on the rank: the top 0.5% are Mythic, the next 2% Legendary, and so on. A rarity never changes. Once given, it is locked, even if the game gets more popular later. Your Mythic stays Mythic. Not to be confused with the odds shown on each booster, which are your chances to pull each rarity. And sometimes, a card comes out as a Full Art…
Scott Adams / Creative Computing Software, Adventure International
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A text based Adventure Game for the TRS-80, later enhanced with visual scenes in various ports. Only allowed 2-Word input and was largely based on Colossal Cave Adventure.
"Adventureland" is the first interactive fiction game by Scott Adams. In using two-word verb-noun-combinations the player tries to retrieve 13 lost treausures in a fanatasy world.
Initially the game did not feature any graphics at all. As time progressed, though, ports to more advanced systems were enhanced with visuals.


