Plush

- Developer
- ?
- Publisher
- ?
- Release
- 02/13/2015

Common 02/13/2015 Every game gets a score based on two criteria: All games are then ranked by score, and rarity depends on the rank: the top 0.5% are Mythic, the next 2% Legendary, and so on. A rarity never changes. Once given, it is locked, even if the game gets more popular later. Your Mythic stays Mythic. Not to be confused with the odds shown on each booster, which are your chances to pull each rarity. And sometimes, a card comes out as a Full Art…
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Plush combines stuffed animal simulation with the imagination of a little girl to provide a unique puzzle experience. To successfully complete each level, the player must arrange the stuffed animals in such a way as to make them all "happy" before bedtime. Each stuffed animal has it's own preferences (and physics), so this is easier said than done. Despite the relaxing atmosphere, make no mistake, 'Easy' difficulty is enjoyable for kids and casual gamers, 'Normal' and 'Hard' are a challenge that any puzzle gamer can appreciate.



