Naruto: Ninja Council

- Developer
- Aspect
- Publisher
- Tomy
- Release
- 05/01/2003

Common 05/01/2003 Every game gets a score based on two criteria: All games are then ranked by score, and rarity depends on the rank: the top 0.5% are Mythic, the next 2% Legendary, and so on. A rarity never changes. Once given, it is locked, even if the game gets more popular later. Your Mythic stays Mythic. Not to be confused with the odds shown on each booster, which are your chances to pull each rarity. And sometimes, a card comes out as a Full Art…
Aspect / Tomy
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Naruto: Ninja Council, known as Naruto: Saikyou Ninja Daikesshuu in the Japanese version, is the first instalment in the Ninja Council series. There are scrolls that the playable character can obtain to perform abilities at the cost of chakra, which can be used to break down walls or create whirlwinds. The story mode very loosely follows the Prologue — Land of Waves arc to the Chuunin Exams arc.
Players will have to protect, defend or defeat as they train hard to perfect their skills in order to progress through the ranks in over 40 missions. Players can activate special attacks using the Nintendo DS stylus on the touch screen or by blowing into the microphone, and can choose from 20 of their favourite characters. The game also features four game modes, dual screen and touch pen support, a new interchangeable attack system, and wireless play with up to four players.
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