Titanfall

- Developer
- Respawn Entertainment
- Publisher
- Electronic Arts
- Release
- 03/11/2014

Epic 03/11/2014 Every game gets a score based on two criteria: All games are then ranked by score, and rarity depends on the rank: the top 0.5% are Mythic, the next 2% Legendary, and so on. A rarity never changes. Once given, it is locked, even if the game gets more popular later. Your Mythic stays Mythic. Not to be confused with the odds shown on each booster, which are your chances to pull each rarity. And sometimes, a card comes out as a Full Art…
Respawn Entertainment / Electronic Arts
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In Titanfall, players fight on a war-torn planet in six-on-six online multiplayer-only matches as mech-style Titans and their pilots. The game's action is fast-paced: as pilots, players can run along walls and link jumps together parkour-style, use a variety of futuristic military weapons, and employ one of three special abilities: cloaking, stimming (increasing speed and health regeneration) and radar pinging; as Titans, players are equipped with more destructive armaments and special protective shields, with no limit to their abilities besides cooldown and reloading.
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