Tom Clancy's Splinter Cell: Essentials

- Developer
- Ubisoft Montreal
- Publisher
- Ubisoft Entertainment
- Release
- 04/06/2006

Common 04/06/2006 Every game gets a score based on two criteria: All games are then ranked by score, and rarity depends on the rank: the top 0.5% are Mythic, the next 2% Legendary, and so on. A rarity never changes. Once given, it is locked, even if the game gets more popular later. Your Mythic stays Mythic. Not to be confused with the odds shown on each booster, which are your chances to pull each rarity. And sometimes, a card comes out as a Full Art…
Ubisoft Montreal / Ubisoft Entertainment
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Tom Clancy's Splinter Cell: Essentials is an action-adventure video game with heavy emphasis on stealth. It is part of the Splinter Cell series and was released for the PlayStation Portable handheld system. It was developed by Ubisoft Montreal and published by Ubisoft on March 21, 2006 in North America. It is the fourth entry in the series and was powered by Unreal Engine 2.
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