Tamashika

- Developer
- quicktequila
- Publisher
- EDGLRD
- Release
- 04/10/2026

Uncommon 04/10/2026 Every game gets a score based on two criteria: All games are then ranked by score, and rarity depends on the rank: the top 0.5% are Mythic, the next 2% Legendary, and so on. A rarity never changes. Once given, it is locked, even if the game gets more popular later. Your Mythic stays Mythic. Not to be confused with the odds shown on each booster, which are your chances to pull each rarity. And sometimes, a card comes out as a Full Art…
quicktequila / EDGLRD
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The game is about keeping your mind at one place.
Patterns in sensate experience reinforce an illusion of continuity. The dream is a construction of the mind that perpetuates the illusion.
The cartesian prison is a hall of mirrors, a recursive labyrinth. Each a reflection of me—only patterns and processes.
The present moment is the only thing that is real—focus. Chaotic attractors are seizing your attention. Don’t push or pull at it.
You have to reduce model complexity, you must cultivate flow. The game is about keeping your mind at one place!
Concentrate… and remember… Attention is all you need.
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