Zero Gunner 2

- Developer
- ?
- Publisher
- ZeroDiv
- Release
- 05/01/2001

Uncommon 05/01/2001 Every game gets a score based on two criteria: All games are then ranked by score, and rarity depends on the rank: the top 0.5% are Mythic, the next 2% Legendary, and so on. A rarity never changes. Once given, it is locked, even if the game gets more popular later. Your Mythic stays Mythic. Not to be confused with the odds shown on each booster, which are your chances to pull each rarity. And sometimes, a card comes out as a Full Art…
? / ZeroDiv
No listing right now.
In the near future, scientists working for the powerful Asian conglomerate known as Igem have discovered a new energy source. Refusing to share their technique with the rest of the world, Igem eventually developed a weather control machine named ONI, which they intend to use for the purpose of global domination. A squadron of ace helicopter pilots, called Zero Gunner, is assembled to destroy ONI - but Igem fights back with everything they've got...
Zero Gunner 2 is a top-down shooter. All backdrops and vehicles in this game are modelled in 3D, though the gameplay mostly follows the conventions of 2D shooters. Since your craft is a helicopter, a "target and spin" feature has been added, whereby you can both rotate your craft to attack an enemy more efficiently, or alternatively lock on a particular point in space and rotate around it while still firing. These actions are not automatically executed, and are controlled by the player; in order to succeed, mastering this feature is imperative.
The usual power-ups and boss enemy battles are included in the game, along with a selection of helicopters to choose from.
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