Obey

- Developer
- ?
- Publisher
- ?
- Release
- 05/21/2015

Common 05/21/2015 Every game gets a score based on two criteria: All games are then ranked by score, and rarity depends on the rank: the top 0.5% are Mythic, the next 2% Legendary, and so on. A rarity never changes. Once given, it is locked, even if the game gets more popular later. Your Mythic stays Mythic. Not to be confused with the odds shown on each booster, which are your chances to pull each rarity. And sometimes, a card comes out as a Full Art…
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Obey is an asymmetrical multiplayer game.
We've all played games where you send commands to teammates or AI units.
Obey instead puts you in the position to command your enemies (human opponents), and to be commanded by them. Players are always free to obey/disobey. It is up to players to deal with the consequences of thier own decisions in the game.




