Super Xevious

- Developer
- Namco Limited
- Publisher
- Micomsoft
- Release
- 12/31/1984

Common 12/31/1984 Every game gets a score based on two criteria: All games are then ranked by score, and rarity depends on the rank: the top 0.5% are Mythic, the next 2% Legendary, and so on. A rarity never changes. Once given, it is locked, even if the game gets more popular later. Your Mythic stays Mythic. Not to be confused with the odds shown on each booster, which are your chances to pull each rarity. And sometimes, a card comes out as a Full Art…
Namco Limited / Micomsoft, Namco Limited
No listing right now.
The gameplay is very much like that of the original Xevious except this time it is a little more difficult. Several new enemies have also been introduced (including a silver Galaxian flagship, a rare silver Galaga "scorpion" ship, two jet planes, a helicopter, and a dark yellow Tank Battalion tank). Some of these enemies will reset the player's score back to 0 if they are destroyed - and the hidden "Sol Citadel" towers and Rally-X Special Flags are also located in different places.







