Broken Helix

- Developer
- Konami Computer Entertainment Chicago
- Publisher
- Konami
- Release
- 05/31/1997

Common 05/31/1997 Every game gets a score based on two criteria: All games are then ranked by score, and rarity depends on the rank: the top 0.5% are Mythic, the next 2% Legendary, and so on. A rarity never changes. Once given, it is locked, even if the game gets more popular later. Your Mythic stays Mythic. Not to be confused with the odds shown on each booster, which are your chances to pull each rarity. And sometimes, a card comes out as a Full Art…
Konami Computer Entertainment Chicago / Konami
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Broken Helix is a third-person shooter game developed and published by Konami for the PlayStation in 1997. The game boasts "4-D" real time gameplay, allowing the player to activate and deactivate certain objects in later levels of the game. It also has four plot lines, allowing the player to finish the game in four different ways.







