Crazy Taxi 3: High Roller

- Developer
- Hitmaker
- Publisher
- Sega
- Release
- 07/23/2002

Common 07/23/2002 Every game gets a score based on two criteria: All games are then ranked by score, and rarity depends on the rank: the top 0.5% are Mythic, the next 2% Legendary, and so on. A rarity never changes. Once given, it is locked, even if the game gets more popular later. Your Mythic stays Mythic. Not to be confused with the odds shown on each booster, which are your chances to pull each rarity. And sometimes, a card comes out as a Full Art…
Hitmaker / Sega, Empire Interactive
No listing right now.
After New York, what city could be screwy enough for a CRAZY TAXI game? You guessed it, an amped-up version of Las Vegas serves as the backdrop for this chapter in this ultra-tense driving game. As with previous series installments, the object of the game is to collect as much fare money as possible by picking up and delivering passengers at record speeds. You'll have to create a few shortcuts of your won in order to win, and that will mean causing a few crashes and knocking down a few buildings.






