Clock Tower

- Développeur
- Human Entertainment
- Éditeur
- ASCII Entertainment
- Sortie
- 13/12/1996

Rare 13/12/1996 Chaque jeu reçoit un score calculé à partir de deux critères : Tous les jeux sont ensuite classés par score, et la rareté dépend de la place dans ce classement : les 0,5 % du haut sont Mythiques, les 2 % suivants Légendaires, et ainsi de suite. Une rareté ne change jamais. Une fois attribuée, elle est figée, même si le jeu devient plus populaire ensuite. Ta Mythique restera Mythique. À ne pas confondre avec les probabilités affichées sur chaque booster, qui indiquent tes chances de tirer chaque rareté. Et parfois, une carte sort en Full Art…
Human Entertainment / ASCII Entertainment, Human Entertainment
Aucune annonce en ce moment.
Texte fourni par IGDB, en anglais.
Clock Tower, known as Clock Tower 2 in Japan, is a PlayStation point-and-click survival horror game and a sequel to Clock Tower: The First Fear.
One year after the events of Clock Tower: The First Fear, in late 1996, Jennifer Simpson has been adopted by Helen Maxwell, the assistant of a renowned psychiatrist, Samuel Barton, and is currently undergoing treatment at a university research building in Oslo, Norway, to help her cope with her traumatic experiences in the Clock Tower case and possibly shed some light on the mystery that was the Scissorman.
One year after the events of Clock Tower: The First Fear, in late 1996, Jennifer Simpson has been adopted by Helen Maxwell, the assistant of a renowned psychiatrist, Samuel Barton, and is currently undergoing treatment at a university research building in Oslo, Norway, to help her cope with her traumatic experiences in the Clock Tower case and possibly shed some light on the mystery that was the Scissorman.
As Barton hypnotizes Jennifer, Helen takes Jennifer home early, saying that she's not ready to remember the murders yet. Barton then leaves the room and talks to Harris Chapman, an assistant at the university. If Barton talks to him twice, Harris slips his affections for Jennifer and the player will become Jennifer rather than Helen.
Barton goes downstairs and is interviewed by Nolan Campbell, a reporter, and then he gives the Demon Idol statue to either Rick, a former butler for the Barrows family, or Sullivan, the curator of the local library. Remembering where the statue went is crucial in determining the ending.
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