The Dungeoning

- Developer
- Nick Donnelly
- Publisher
- Nick Donnelly
- Release
- 04/05/2014

Common 04/05/2014 Every game gets a score based on two criteria: All games are then ranked by score, and rarity depends on the rank: the top 0.5% are Mythic, the next 2% Legendary, and so on. A rarity never changes. Once given, it is locked, even if the game gets more popular later. Your Mythic stays Mythic. Not to be confused with the odds shown on each booster, which are your chances to pull each rarity. And sometimes, a card comes out as a Full Art…
Nick Donnelly
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You are not the hero in this story, you'll be lucky to make it out alive.
Explore shifting catacombs that are never the same twice, learn to navigate the devious traps and defeat monsters hell-bent on murdering you.
The successful rogue will master swords, bows and magic, learn to heal when afflicted and make the most out of resources. The successful rogue learns from mistakes and becomes stronger through experience. Will you be a successful rogue?







