Age of Steel: Recharge

- Développeur
- Quaint Emerald
- Éditeur
- Pirozhok
- Sortie
- 06/01/2016

Commune 06/01/2016 Chaque jeu reçoit un score calculé à partir de deux critères : Tous les jeux sont ensuite classés par score, et la rareté dépend de la place dans ce classement : les 0,5 % du haut sont Mythiques, les 2 % suivants Légendaires, et ainsi de suite. Une rareté ne change jamais. Une fois attribuée, elle est figée, même si le jeu devient plus populaire ensuite. Ta Mythique restera Mythique. À ne pas confondre avec les probabilités affichées sur chaque booster, qui indiquent tes chances de tirer chaque rareté. Et parfois, une carte sort en Full Art…
Quaint Emerald / Pirozhok
Aucune annonce en ce moment.
Texte fourni par IGDB, en anglais.
"Age of Steel: Recharge" is a 2D strategy with a view from the side. You're taking the role of commander, who was entrusted the management of the military base. Your mission is to defend a base from the waves of enemies at any price.
In the near future the world is consumed by the great crisis. The resources of the planet are to end, the traditions mean nothing anymore. It leads to many wars, one after another - places where one could live in peace and not worry about the fact that he can be shot immediately were almost gone.
The planet was ruined. Years of endless wars almost destroyed countries which we know today. More and more powerful armies were created. The first non-governmental army was called The Opposition. Its' views were clear enough - its main purpose was to create a new society. Without war, without violence, without tyrants. But it was possible only by complete destruction of the old world and civilization.
The remains of the largest contries were forced to create an organization that could repulse the Opposition. Its name was the Alliance. The Alliance's leaders believed that the Opposition's actions would lead to complete destruction of the Earth and dissapearance of humanity. They belived that because of such actions the restoration of civilization in the future would be impossible. The Alliance protected knowledge that was accumulated by humanity during it's existence. It's leaders considered that the humanity should stop that war.
You are the commander of the Alliance. Your goal is to take control of the bases in the hot spots and to resist the advancing enemy.
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