Hyperdrive Massacre

- Developer
- 34BigThings
- Publisher
- 34BigThings
- Release
- 10/12/2015

Common 10/12/2015 Every game gets a score based on two criteria: All games are then ranked by score, and rarity depends on the rank: the top 0.5% are Mythic, the next 2% Legendary, and so on. A rarity never changes. Once given, it is locked, even if the game gets more popular later. Your Mythic stays Mythic. Not to be confused with the odds shown on each booster, which are your chances to pull each rarity. And sometimes, a card comes out as a Full Art…
34BigThings
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Hyperdrive Massacre or HDM is an 80s inspired arcade fragfest in Spacewar sauce designed around local multiplayer, focused on kinestetics, tactical and shooting skills at a very high pace.
Players take control of a space cadillac shooting all sorts of lasers, dropping mines and raising bullet-deflecting shields, in a single-screen wrapping arena with no friction. By competing in all game modes, players are able to unlock more cars and arenas.
HDM was born as a quick throwaway prototype by modifying an Asteroids template project in September 2014. By adding bullet-deflecting shields, removing the danger elements from the debris and placing another player in the scene, a frantic gameplay with plenty of possibilities for mastery emerged. The team has been working on HDM as a side project ever since, managing to land the game on the market in slightly more than a year.
HDM is part of the ID@Xbox programme.
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