Space Empires V

- Developer
- Strategy First
- Publisher
- Malfador Machinations
- Release
- 09/01/2006

Common 09/01/2006 Every game gets a score based on two criteria: All games are then ranked by score, and rarity depends on the rank: the top 0.5% are Mythic, the next 2% Legendary, and so on. A rarity never changes. Once given, it is locked, even if the game gets more popular later. Your Mythic stays Mythic. Not to be confused with the odds shown on each booster, which are your chances to pull each rarity. And sometimes, a card comes out as a Full Art…
Strategy First / Malfador Machinations
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Space Empires V is the latest edition in the Space Empires series. This new chapter completely updates the UI and takes the player into a real-time rendered 3D universe. Watch space battles played out in glorious detail and realistic effects. Expand, Explore, Exploit, and Exterminate in a huge living breathing galaxy. New features abound with political alliances between multiple empires, a top-down ship design system, a hexagonal movement grid, and many more. Due to player demand, the game is completely 'moddable' and even adds a scriptable AI system to the mix. Space Empires V boldly takes the next step in the genre of space strategy.
Detailed Tactical Combat (and a combat simulator to test your designs!). New vehicle types and sizes: Ships, Bases, Freighters, Fighters, Mines, Satellites, Troops, Drones, and Weapons Platforms.
Ability to completely design and customize all of your vehicles. Large Galaxy: 100 solar systems with 15 planets each.
Huge Technology Tree: Thousands of tech levels with hundreds of components and facilities.
14 unique races to play or customize (or just create your own!).





