Obulis

- Developer
- Meridian4
- Publisher
- IonFX
- Release
- 02/04/2009

Uncommon 02/04/2009 Every game gets a score based on two criteria: All games are then ranked by score, and rarity depends on the rank: the top 0.5% are Mythic, the next 2% Legendary, and so on. A rarity never changes. Once given, it is locked, even if the game gets more popular later. Your Mythic stays Mythic. Not to be confused with the odds shown on each booster, which are your chances to pull each rarity. And sometimes, a card comes out as a Full Art…
Meridian4 / IonFX
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Based on the award-winning mobile game of the same name, Obulis takes things to the next level by fusing highly compelling gameplay with outstanding graphics, music and state of the art physics effects.
The goal of Obulis is to drop all of the colored spheres into their like-colored pots. Spheres are connected to the playfield using chains and ropes and the player must cut these constraints to put the spheres and the level in motion by the forces of gravity and physical interaction. The controls are extremely simple and intuitive. Obulis can literally be learned in seconds, but the puzzles will keep you thinking for hours.