Fantasy General

- Developer
- Strategic Simulations
- Publisher
- Strategic Simulations
- Release
- 03/01/1996

Common 03/01/1996 Every game gets a score based on two criteria: All games are then ranked by score, and rarity depends on the rank: the top 0.5% are Mythic, the next 2% Legendary, and so on. A rarity never changes. Once given, it is locked, even if the game gets more popular later. Your Mythic stays Mythic. Not to be confused with the odds shown on each booster, which are your chances to pull each rarity. And sometimes, a card comes out as a Full Art…
Strategic Simulations
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Fantasy General is a turn-based strategy game based on a traditional hex map. The game is situated in a fantasy world. The player can play either a scenario or a campaign. There are two sides, Good and Evil, each with unique units. In campaign mode, the player selects a heroe and his goal is to defeat the Shadowlord and his four generals. The game ends with the final defeat of the Shadowlord at his Fire Isle.
The forces of evil, in the form of the dreaded Shadowlord and his henchmen, have conquered most of the world. On the brink of defeat, the player (in the form of one of four heroes) is summoned as champion who will change course, free the world and defeat evil - or lose all.
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