Flower

- Developer
- ThatGameCompany
- Publisher
- Annapurna Interactive
- Release
- 02/12/2009

Epic 02/12/2009 Every game gets a score based on two criteria: All games are then ranked by score, and rarity depends on the rank: the top 0.5% are Mythic, the next 2% Legendary, and so on. A rarity never changes. Once given, it is locked, even if the game gets more popular later. Your Mythic stays Mythic. Not to be confused with the odds shown on each booster, which are your chances to pull each rarity. And sometimes, a card comes out as a Full Art…
ThatGameCompany / Annapurna Interactive, Sony Computer Entertainment
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ESCAPE TO A DREAMLIKE WORLD
From the studio behind the genre-bending titles Journey and flOw comes Flower, a unique gaming experience that lets you soar through a dreamlike world of luscious fields and rolling hills. Control the wind to carry a stream of flower petals around each landscape and watch as it comes to life.
Every level has its own unique aims and little mysteries – but you don’t have to worry about them if you don’t feel like it. Flower is about doing what you want, when you want. Freedom is everything.
The goals and journey in each level vary, but all involve flight,
exploration and interaction with the worlds presented to you. Using
simple SIXAXIS wireless controls and by pressing any button, the player
controls the lead petal and accumulates a swarm of flower petals as he
moves at his own pace within the environment, causing the on-screen
world to change. Flower's gameplay offers different experiences, pacing
and rhythm to all players. Along the way, the environment will pose
challenges to the player's progress.
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