The Bouncer

- Developer
- DreamFactory
- Publisher
- Square Electronic Arts
- Release
- 12/23/2000

Common 12/23/2000 Every game gets a score based on two criteria: All games are then ranked by score, and rarity depends on the rank: the top 0.5% are Mythic, the next 2% Legendary, and so on. A rarity never changes. Once given, it is locked, even if the game gets more popular later. Your Mythic stays Mythic. Not to be confused with the odds shown on each booster, which are your chances to pull each rarity. And sometimes, a card comes out as a Full Art…
DreamFactory, Square Product Development Division 1 / Square Electronic Arts, Sony Computer Entertainment Europe
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A typical evening at a local bar erupts into chaos as members of a Special Forces strike team descend through the roof to kidnap a young girl, Dominique. Three bouncers--Sion, Volt, and Kou--come to the rescue, only to see the invaders grab Dominique, retreat through a window, and escape. Now it's up to you to save Dominique either alone or simultaneously with three friends. With The Bouncer's 3D combat environment, battles can take place anywhere.
"Sion is a bouncer in a Dog Street bar called 'Fate'. An organized kidnapping by the Mikado Group's special forces draws Sion and his friends into an incredible battle beyond the mean streets of the future."
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