Daley Thompson's Decathlon

- Developer
- Ocean Software
- Publisher
- Ocean Software
- Release
- 12/31/1984

Common 12/31/1984 Every game gets a score based on two criteria: All games are then ranked by score, and rarity depends on the rank: the top 0.5% are Mythic, the next 2% Legendary, and so on. A rarity never changes. Once given, it is locked, even if the game gets more popular later. Your Mythic stays Mythic. Not to be confused with the odds shown on each booster, which are your chances to pull each rarity. And sometimes, a card comes out as a Full Art…
Ocean Software
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The player takes part in the ten events of the modern decathlon:
Day 1: 100 metres, Long jump, Shot putt, High jump, 400 metres
Day 2: 110 hurdles, Pole vault, Discus, Javelin, 1500 metres
The player starts the game with three lives; failure to reach the minimum standard in an event results in the loss of one life. Success in the 1500 Meters event results in the game returning to Day 1 to repeat the events with more difficult qualification criteria.
Running is simulated by hitting two keys (representing the left and right leg) alternately and as quickly as possible. The game rapidly gained a reputation amongst players as a "joystick killer" because of the constant vigorous waggling of the joystick required during many of the events.
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