Chequered Flag

- Developer
- Konami
- Publisher
- Konami
- Release
- 12/31/1988

Common 12/31/1988 Every game gets a score based on two criteria: All games are then ranked by score, and rarity depends on the rank: the top 0.5% are Mythic, the next 2% Legendary, and so on. A rarity never changes. Once given, it is locked, even if the game gets more popular later. Your Mythic stays Mythic. Not to be confused with the odds shown on each booster, which are your chances to pull each rarity. And sometimes, a card comes out as a Full Art…
Konami
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An overhead-view racing game featuring rotational sprite scaling. The player races over a series of twisting courses, trying to reach the finish line before the timer expires.
Chequered Flag includes a Pit-stop facility, a feature that had appeared a year earlier in Taito's 'Continental Circus'. Should the player's car sustain too much damage, a pit-stop must be made to implement repairs. A 'damage meter' at the bottom of the screen shows the severity of the damage; highlighting what car components are in need of repair; Engine, Front Tires, Rear Tires and Brakes.











