Far Cry: Primal

- Développeur
- Ubisoft Montreal
- Éditeur
- Ubisoft Entertainment
- Sortie
- 23/02/2016

Épique 23/02/2016 Chaque jeu reçoit un score calculé à partir de deux critères : Tous les jeux sont ensuite classés par score, et la rareté dépend de la place dans ce classement : les 0,5 % du haut sont Mythiques, les 2 % suivants Légendaires, et ainsi de suite. Une rareté ne change jamais. Une fois attribuée, elle est figée, même si le jeu devient plus populaire ensuite. Ta Mythique restera Mythique. À ne pas confondre avec les probabilités affichées sur chaque booster, qui indiquent tes chances de tirer chaque rareté. Et parfois, une carte sort en Full Art…
Ubisoft Montreal / Ubisoft Entertainment
Aucune annonce en ce moment.
Texte fourni par IGDB, en anglais.
Far Cry Primal is a first-person action game set in 10,000 BC during the transition from the Upper Paleolithic to the Mesolithic period. As part of the Far Cry series, it replaces modern firearms with prehistoric weapons including spears, clubs, and bows. Players take the role of Takkar, a Wenja tribesman who can tame wild animals such as sabertooth cats and wolves to use as companions in combat. The open world takes place in the fictional Oros valley and features a day-night cycle with dynamic wildlife behavior, tribal warfare, and resource crafting. The game's characters speak a constructed language based on reconstructed Proto-Indo-European.
Takkar, a hunter of the Wenja tribe, becomes separated from his people after his hunting party is killed by a sabertooth tiger in the prehistoric land of Oros. He soon learns that the Wenja have been scattered across the valley, their village destroyed by the brutal Udam, a Neanderthal-like tribe that raids them for food. Takkar discovers he possesses the rare ability to tame wild animals, earning him the title of Beast Master. He begins gathering the surviving Wenja around a new settlement, rebuilding their strength.
As Takkar unites his people, he faces threats from two directions: the cannibalistic Udam in the northern mountains, and the Izila, a more technologically advanced tribe in the southern marshlands who capture Wenja for slavery and ritual sacrifice. With an ever-growing pack of tamed beasts at his side and specialist allies lending their skills, Takkar must lead his tribe against both enemies if the Wenja are to survive in Oros.
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