Ultimate Ghosts 'n Goblins

- Developer
- Tose
- Publisher
- Capcom
- Release
- 08/13/2006

Uncommon 08/13/2006 Every game gets a score based on two criteria: All games are then ranked by score, and rarity depends on the rank: the top 0.5% are Mythic, the next 2% Legendary, and so on. A rarity never changes. Once given, it is locked, even if the game gets more popular later. Your Mythic stays Mythic. Not to be confused with the odds shown on each booster, which are your chances to pull each rarity. And sometimes, a card comes out as a Full Art…
Tose / Capcom
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Ultimate Ghosts 'n Goblins is the first game in the series to employ 3D graphics, while maintaining much of the 2D gameplay mechanics of the earlier games. It also marks the return of the series' project head, Tokuro Fujiwara.
The game still follows the classic scenario of the heroic knight Arthur battling with demons, but includes a large number of changes.














