3-D Tic-Tac-Toe

- Developer
- Atari
- Publisher
- Atari
- Release
- 12/31/1979

Common 12/31/1979 Every game gets a score based on two criteria: All games are then ranked by score, and rarity depends on the rank: the top 0.5% are Mythic, the next 2% Legendary, and so on. A rarity never changes. Once given, it is locked, even if the game gets more popular later. Your Mythic stays Mythic. Not to be confused with the odds shown on each booster, which are your chances to pull each rarity. And sometimes, a card comes out as a Full Art…
Atari
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The game is similar to the traditional game of tic-tac-toe, but is played on four 4×4 grids stacked vertically; it is basically a computerized version of the board game Qubic using traditional tic-tac-toe notation and layout. To win, a player must place four of their symbols on four squares that line up vertically, horizontally, or diagonally, on a single grid, or spaced evenly over all four grids. This creates a total of 76 possible ways to win, in comparison to eight possible ways to win on a standard 3×3 board. The game has nine variations: it can be played by two players against each other, or one player can play against a built-in AI on one of eight different difficulty settings. The game uses the standard joystick controller.
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