Ground Control II: Operation Exodus

Ground Control II: Operation Exodus
Développeur
Massive Entertainment
Éditeur
Sierra Entertainment
Sortie
18/06/2004

Inhabituelle 18/06/2004

Ground Control II: Operation Exodus

Massive Entertainment / Sierra Entertainment, Rebellion Developments

75Note des joueurs
18 votes
76Note de la presse
4 critiques
0Collectionneurs
sur Krit

Aucune annonce en ce moment.

Résumé

Texte fourni par IGDB, en anglais.

Like the original, Ground Control II is not a standard base-building RTS game. There is no technical upgrade tree, and no mining for gold, crystals, or any other random mineral to be used as a monetary source. New units are acquired by spending acquisition points which collect throughout the battle. If the player has a large force, the points will come in very slowly. While the army is small, the points will come in at faster rate. More points can be earned by destroying enemy units, or by capturing special locations called victory locations. Additional units are called in via dropship, which will land in designated landing zones. The player must hold at least one of these landing zones in order to receive these reinforcements. Acquisition points can also be spent on dropship upgrades which include more cargo space, speed, fuel capacity, armor, and weapons.

Histoire

It’s 2741 and the universe is at war. The savage Terran Empire is laying siege to the Northern Star Alliance, a treaty of colonies that upholds freedom and democracy. After losing the battle in space, the NSA is forced to retreat to its last stronghold. The situation is desperate, but for the NSA, destiny is at hand. Its only hope now lies in an ancient legend...

Vidéos

La vidéo est chargée depuis YouTube au clic.

Images

Même licence

Jeux similaires

Voir la fiche complète sur IGDB ↗