Call of Duty

Call of Duty
Développeur
Infinity Ward
Éditeur
Aspyr Media
Sortie
29/10/2003

Légendaire 29/10/2003

Call of Duty

Infinity Ward / Aspyr Media, Activision

84Note des joueurs
858 votes
87Note de la presse
3 critiques
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Résumé

Texte fourni par IGDB, en anglais.

Call of Duty is a first-person shooter set during World War II, developed by Infinity Ward using a modified id Tech 3 engine. The single-player campaign spans three separate perspectives, with the player controlling American, British, and Soviet soldiers across the European theater. Gameplay emphasizes squad-based combat with AI-controlled allies who support the player during missions, making use of authentic period firearms, iron sight aiming, and a health point system with medkits.

Histoire

The American campaign follows Private Martin of the 506th Parachute Infantry Regiment from basic training at Camp Toccoa through the chaos of the Normandy airdrops on D-Day. Scattered from his unit, Martin fights alongside whatever soldiers he can find to secure towns, silence German artillery threatening Utah Beach, and rescue captured British officers before facing German armor during the Battle of the Bulge. The British campaign puts Sergeant Jack Evans in a Horsa glider during the assault on Pegasus Bridge, then follows his transfer to the SAS for sabotage missions deep behind enemy lines, including the destruction of a restored dam and an infiltration of the battleship Tirpitz. The Soviet campaign traces Corporal Voronin from the desperate river crossing at Stalingrad, where Soviet officers execute soldiers who retreat, through the recapture of a key apartment building, and eventually forward to 1945 where he commands a tank during the advance on Berlin and storms the Reichstag to raise the victory banner.

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