Dungeon Master

Dungeon Master
Développeur
FTL Games
Éditeur
Psygnosis
Sortie
15/12/1987

Rare 15/12/1987

Dungeon Master

FTL Games / Psygnosis, JVC Musical Industries

86Note des joueurs
27 votes
0Collectionneurs
sur Krit

Aucune annonce en ce moment.

Résumé

Texte fourni par IGDB, en anglais.

Dungeon Master established several new standards for role playing and computer games in general. Dungeon Master was a realtime game instead of the traditional turn-based approach that was prevalent until then. Instead of using text-based commands to interact with the environment, players directly manipulated objects and the environment by clicking the mouse in the enlarged first-person view.

Abstract Dungeons and Dragons style experience points and levels were eschewed in favor of a system where the characters' skills were improved directly via using them. It also introduced some novel control methods including the spell casting system, which involved learning sequences of runes which represented the form and function of a spell's effect. For example, a fireball spell was created by mixing the fire symbol with the wing symbol. This kind of attention to detail and focus on the user interface was typical of the game and helped create an often captivating sense of craft and ingenuity. Other factors in immersiveness were the then-revolutionary use of sound effects to indicate when a creature was nearby, and (primitive) dynamic lighting.

Vidéos

La vidéo est chargée depuis YouTube au clic.

Images

Même licence

Jeux similaires

Voir la fiche complète sur IGDB ↗