Lode Runner 3-D

Lode Runner 3-D
Développeur
Big Bang
Éditeur
Banpresto
Sortie
26/03/1999

Commune 26/03/1999

Lode Runner 3-D

Big Bang / Banpresto

58Note des joueurs
6 votes
62Note de la presse
1 critiques
0Collectionneurs
sur Krit

Aucune annonce en ce moment.

Résumé

Texte fourni par IGDB, en anglais.

The game mechanics are similar to the original; you outrun 'monsters' by using alternate routes, sliding on ropes, climbing ladders or drilling holes in the ground to trap them. This game differs from the other incarnations of games from the series because of its apparent three-dimensional perspective. While essentially running in 2-dimensional space, the player has an option to move in another direction every so often. The levels are mostly spirals that require climbing to complete. There are five worlds and each one must be unlocked by finding five cards from the previous world excluding the first. Each world is divided into five stages with each stage divided into four levels. The general goal of each level is to collect a certain amount of gold to activate a portal that allows the player to continue. As the player progresses, each world adds new interactive objects and tools as well as new obstacles.

Même licence

Voir la fiche complète sur IGDB ↗