Zenith

Zenith
Développeur
Infinigon
Éditeur
BadLand Publishing
Sortie
20/09/2016

Commune 20/09/2016

Zenith

Infinigon / BadLand Publishing

58Note des joueurs
4 votes
55Note de la presse
2 critiques
0Collectionneurs
sur Krit

Aucune annonce en ce moment.

Résumé

Texte fourni par IGDB, en anglais.

Zenith is an action RPG coated in humor. Adventuring! Exploring ruins! Saving the world! You know the drill. A single player game with an actual story. No oneiric or do-it-yourself crap. You won't need to piece the story together by yourself as if it was a swedish chair. We promise.

Histoire

Wizards and adventurers have one thing in common: they'll happily start messing with any ominous glowing artifact they find in a ruin if they think they can gain something for it, be it knowledge on the arcane powers that forged the world, some shiny new sword or, god forbid, the power of friendship. No matter how many skulls are engraved on the thing.

Sure, mages may be more prepared and do it for the right reasons... sometimes. But that doesn't change the fact that they're toying with dangerous powers, and when they fail, they fail big. And most times those failures reshape the world around them. Generaly in the form of a smoking crater. Or something with a lot of tentacles.

Well, Argus windell was a pretty good wizard, an Arcanologyst to be precise. He knows everything there is to know about ancient artifacts, but I guess an apocalypse unleashed in the middle of a war has a way to change your views on the whole “unveiling the mysteries of the universe” thing. So he retired, looking for peace and quiet.

But that’s not easy to get in a world full of spike-haired buffoons who drag their giant swords around and mess things up with their chosen one complex. Specially when you’re trying to keep one of those dangerous devices out of the reach of their greasy heroic hands.

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